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For me, good design means that when I make a change, it's as if the entire program was crafted in anticipation of it. I can solve a task with just a few choice function calls that slot in perfectly, leaving not the slightest ripple on the placid surface of the code.
—
Game programming patterns
(book)
by Robert Nystrom
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| Language: | English |
| Submitted by: | brownswitchlover |
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